The development of advanced technologies has seen the graphic quality of games improve to a level where they are almost life-like. When games were released in the past century, some of them established themselves as classics, and this was mainly due to the number of people they influenced, or the kind of game play they featured. Games like Super Mario and Dave were thoroughly enjoyed by millions of people around the world. However, first-person shooter games marked a whole new revolution in the gaming industry. A fine example – Doom!
About 18 months before releasing Doom, the release of Wolfenstein 3D by id Software set the standards of what we now call the genre of first-person shooter games. The idea behind creating Doom was to outdo Wolfenstein 3D and to make improvements on the game’s formula in both, game play and graphic quality. Though the line was crossed when Wolfenstein featured zombies and fighting Nazis, the envelope was pushed further with Doom featuring increased gore, demons as enemies and satanic imagery, provoking many religious countries.
Game Play and the protagonist
The character controlled by players in the game is a futuristic space marine. Referred to by fans as “Doomguy”, his appearance is that of an angry creature whose reality is invaded by the forces of hell. Gritting his teeth when firing at them, he is constantly looking out for more demons to kill. He enjoys using the various weapons, as the badass grin on his face is evident every time he picks a new one up. As the Doomguy, you are on a mission to a distant planet in a quest to figure out the reason for a Marine base losing contact with earth. On your arrival, you find yourself dropped into a bloody war zone where blasting through a merciless army of demons is your only hope for survival. Your aim is to remain alive, and the only way you can do this is by killing the demons, picking up their armoury, and using them to shoot the other demons.
Doom is a game where you will not only be witnessing the violence, but also be part of it. The view on the screen shows a hand possessing a gun, and ready to fire. Though at first you assume that your mission involves saving your Marine friends, you realise that they have either already been killed, or are under the control of the demons. So all you can do, is either kill your Marine friends, or be a victim of their killing. When you shoot them, their blood is seen spattering on the eerie and dark walls. The sound of growling demons is a sign, showing that they’re lurking around the corner. The graphics are very realistic, sending shivers down your spine.
An estimate shows that the original version of the game that was up to be downloaded from shareware had been installed on more than ten million computers by the year 1995. The sequel, Doom II sold more than two million copies.